Fifteen looks. One designer. No install.
Explore Builder.Door by door.
Fifteen short guided looks at what the designer does — from the first wall to the cinematic render, from the real sun over your plot to the room where you and your architect edit together. Each page ends the same way: open the designer and do it for real.
Draw walls dedicated page
Click corners. The graph snaps to 15° with Shift, splits walls where a new one crosses, mitres the corners and knows which side is indoors.
How: click corners → double-click or Enter to end → walls, junctions and rooms appear as you draw.
Cut windows & doors dedicated page
Hover a wall, click — a real boolean subtracts the opening. Rectangles for windows, circles and triangles for modern-barn gables, sectional garage doors with panel relief.
How: hover a wall → click to place → frames and glass arrive already detailed.
Fit a roof dedicated page
Gable and hip fit the minimum-area oriented rectangle of your perimeter; flat and shed follow it exactly. Gable ends infill with the siding you pick.
How: open the Roof tab → pick a kind → the roof fits itself to the plan.
Materials & finishes dedicated page
64 procedural PBR finishes built from height fields — clinker brick with recessed mortar, standing-seam metal with the dish between ribs, clay tiles with a real head-lap shadow.
How: pick a surface → pick a finish → albedo, normal and cavity occlusion arrive together.
Furnish with AI Studio dedicated page
"Turn this into a family living room with a big sectional and a reading corner." Three op kinds — place, move, remove — guarded in code and re-checked geometrically, applied as one undoable step.
How: type what you want → review what landed → Ctrl+Z if you disagree.
Model library dedicated page
381 CC0 models — garden 135, kitchen 66, decor 42, storage 42, bathroom 21, seating 19, lighting 18, bedroom 17, furniture 16, exterior 5 — Draco-compressed, AO-baked, batched into instanced draws.
How: pick a category → click to place → legality is checked before it lands.
Start from 140 house designs dedicated page
Single storey, attic, two storey; gable, hip, flat, shed; none, one or two garage bays. The Polish-market typology, as data — place one and every wall stays yours to move.
How: open the Houses panel → place a design → keep editing everything.
Sculpt the terrain dedicated page
A BVH heightmap with splat painting — raise the fall to the road, cut the pad for the house, paint the meadow.
How: drag to sculpt → paint materials → the horizon surround follows.
Plant the garden dedicated page
135 garden models, instanced; one wind front crosses the whole site, so the gust reaches the near trees first. Ornamental grass is real curved blades.
How: pick plants → click to plant → set wind direction and strength on the Scene panel.
Roads & surroundings dedicated page
Click points and the road hugs the terrain. Beyond the plot, repaint the land — meadow, woodland, moorland, coastal, alpine — and set the treeline height.
How: click points → Enter → choose the surround on the same panel.
Study the real sun dedicated page
A place, a date, an hour — the ephemeris computes where the sun and moon actually are, and the shadows are the ones the building would really cast. Midsummer in Warsaw: 04:14 to 21:01.
How: open the Sun tool (0) → set place/date/hour → Space plays the day in 15, 45 or 120 s.
Walk through it dedicated page
WASD to walk, Shift to run, the mouse to look, E to open the door in front of you, V for third person. Editing works from down there on the same switch.
How: V or the walk button → move with WASD → E opens the door; Esc comes back out.
Cross-section & interior views dedicated page
An editorial cross-section clips the building on a plane; interior placement ghosts the roof and upper storeys; layer switches and the grid make the plan legible.
How: View menu → cross-section, interior mode, layers → terrain and sky stay put.
Cinematic renders dedicated page
Eleven passes — GTAO, god rays, anamorphic streaks, bloom, motion blur, hexagonal DOF, ACES, a 3D LUT grade, halation and grain, SMAA — and seven film looks saved with the design.
How: Light door → pick a look → quality up to ultra (2× supersampled) in the View menu.
Enough reading? Open the designer — a house builds itself in front of you, and every one of these tools is in the rail on the left.